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Vissarion Kapustin
Vissarion Kapustin

Borderlands The Pre Sequel ##TOP##


Borderlands 2, developed by Gearbox Software and released in late 2012, was one of the most successful video games in 2K's history. Speaking in February 2013, Gearbox CEO Randy Pitchford stated that there were no plans for a third installment in the franchise, as the company believed that a sequel to Borderlands 2 would have to be "massive", but that "when you think of what Borderlands 3 should be... No, we don't know what that is yet. We can imagine what it must achieve, but we don't know what it is yet". The company also cited a desire to focus its attention onto new games for next-generation consoles, such as Brothers in Arms: Furious Four, Homeworld: Shipbreakers (a new game in the Homeworld franchise, which Gearbox had recently acquired in THQ's bankruptcy auction), and new properties such as Battleborn.[14] Despite this, the company still believed that they had not yet met the demands of fans, or even its own staff, in regards to the franchise (even with the overall success of Borderlands 2 and the large amount of downloadable content that had been released), prompting the creation of spin-offs such as Tales from the Borderlands, an episodic adventure game being developed by Telltale Games, and a port of Borderlands 2 for PlayStation Vita.[4][15][16]




Borderlands The Pre Sequel



All that said, a heavy blanket of sameness is draped over the proceedings. Mission and character progression feel very similar to that of previous games, and the story and characters tread ground that's already been covered. It's largely only more of what players have already experienced and shorter than they might expect. Borderlands: The Pre-Sequel! could have been an amazing piece of downloadable content for Borderlands 2, but as a full-priced standalone sequel, it falls short. 041b061a72


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